Nemo  2.3.56
Simulate forward-in-time genetic evolution in a spatially explicit, individual-based stochastic simulator
indfactory.h
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1
29#ifndef FACTORY_H
30#define FACTORY_H
31
32#include <map>
33#include <deque>
34#include "individual.h"
35#include "types.h"
36#include "ttrait.h"
37
44protected:
46 std::map< trait_t, TraitPrototype* > _protoTraits;
48 std::map< trait_t, int > _TraitsIndex;
49
52
54 std::deque<Individual*> RecyclingPOOL;
55
56public:
57
58 IndFactory ( ) { };
59 virtual ~IndFactory ( );
60
62 void recycle(Individual* ind)
63 { if(ind == NULL) error("IndFactory::recycle:ind is NULL!!\n"); else RecyclingPOOL.push_back(ind); }
64
67 { for(unsigned int i=0; i < RecyclingPOOL.size(); ++i) delete RecyclingPOOL[i]; RecyclingPOOL.clear(); }
68
73 void makePrototype (map< trait_t,TraitPrototype* > TTlist);
74
76 void clearPrototype ( );
77
80
86
97 Individual* makeNewIndividual (Individual* mother, Individual* father, sex_t sex, unsigned short homepatch);
98
106 Individual* makeOffsprg (Individual* mother, Individual* father, sex_t sex, unsigned short homepatch);
107
110
115
117 std::map< trait_t,TraitPrototype* >& getTraitPrototypes ( ) {return _protoTraits;}
118
121 int getTraitIndex (trait_t type);
122
123};
124
125#endif
126
Factory of Individual, stores the individual prototype and the trait prototypes, manages the individu...
Definition: indfactory.h:43
Individual * getNewIndividual()
Creates a blank individual which has to be "decorated" later.
Definition: indfactory.h:85
void recycle(Individual *ind)
Put an individual in the recycling pool.
Definition: indfactory.h:62
Individual * getPrototypeClone()
Return an uninitialized copy of the individual prototype.
Definition: indfactory.h:79
virtual ~IndFactory()
Definition: indfactory.cc:36
std::deque< Individual * > RecyclingPOOL
Garbage collector for unused Individual's.
Definition: indfactory.h:54
Individual * makeOffsprg(Individual *mother, Individual *father, sex_t sex, unsigned short homepatch)
Completely creates an individual with inheritance and mutations on all traits.
Definition: indfactory.cc:184
Individual * makeNewIndividual(Individual *mother, Individual *father, sex_t sex, unsigned short homepatch)
Creates an individual with pointers to parents, sex and home ID set but no genetic data.
Definition: indfactory.cc:152
std::map< trait_t, int > _TraitsIndex
Table containing the index of each trait.
Definition: indfactory.h:48
void makePrototype(map< trait_t, TraitPrototype * > TTlist)
Creates the individuals prototype from the selected trait prototypes.
Definition: indfactory.cc:50
std::map< trait_t, TraitPrototype * > _protoTraits
Map of the trait prototypes.
Definition: indfactory.h:46
void purgeRecyclingPOOL()
Empty the recycling pool.
Definition: indfactory.h:66
Individual * getIndividualProtoype()
Individual prototype accessor.
Definition: indfactory.h:109
int getTraitIndex(trait_t type)
Gives the index of trait with type.
Definition: indfactory.cc:128
void clearPrototype()
Reset the trait prototypes, mostly done to unregister the genetic maps.
Definition: indfactory.cc:103
std::map< trait_t, TraitPrototype * > & getTraitPrototypes()
Accessor to the list of TraitPrototype's.
Definition: indfactory.h:117
IndFactory()
Definition: indfactory.h:58
TraitPrototype * getTraitPrototype(trait_t type)
Accessor to a TraitPrototype.
Definition: indfactory.cc:140
Individual _protoIndividual
The individuals prototype used to create any new individual in a simulation.
Definition: indfactory.h:51
This class contains traits along with other individual information (sex, pedigree,...
Definition: individual.h:49
Individual * clone()
Cloning procedure, clones all the traits present in the individual.
Definition: individual.cc:149
TTrait setter.
Definition: ttrait.h:125
int error(const char *str,...)
Definition: output.cc:77
std::string trait_t
Trait types.
Definition: types.h:63
sex_t
Sex types, males are always 0 and females 1!!
Definition: types.h:36
@ MAL
Definition: types.h:37

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